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Flash8 projects for learning Animation and Interactivity
June 6th, 2008 by wirro
Flash8 projects for learning Animation and Interactivity
The Flash 8 projects for learning Animation and Interactivity book is a good resource for beginner to learn animation. It takes you step by step using practice examples to teach you basic animation techniques. The title of the book show two issues the first one is learning animation and I think the writer covered this part very well for beginners. The second issue is Learning Interactivity, which is covered along with the animation. The chapter that causes confusion for me is the 13th chapter. As it talks about e-learning in Flash, which is a very big issue that can not covered in one chapter, even for beginners. I think this part needs another book to cover deeply and give the beginner a strong beginning step in the field of e-learning. regardless the 13th chapter I see the book focused well and this helps the beginners to grasp the idea of the animation in Flash.
This book is a unique one on Flash 8 because it tears down the wall between artistic design books and technical manuals and succeeds at being both. It starts out simple by showing you how to draw elementary figures. It then moves on to customizing your properties and automating your workflow so that you can design quickly. Next, animation is presented along with all of the techniques you will need to be efficient plus how to perform various effects. This book is particularly good at showing the reader how to import sound, graphics, and video, and how to use scripting via AppleScript to control it all. The lessons are done via unique and creative projects. By the end of the book you won’t be an expert on Flash, design techniques, or AppleScript, but you will be pretty good at putting the 3 together to perform interesting tasks in Flash and doing so efficiently. A good companion book to this one is “Flash 8: The Missing Manual”. It explains all of the technical nuts and bolts of Flash that there is not room to accommodate in this book
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Flash and XML A Developer’s Guide
May 23rd, 2008 by wirro
Flash and XML A Developer’s Guide by Dov Jacobson, Jesse Jacobson
Addison-Wesley Professional; 1st edition | ISBN: 0201729202 | 368 pages | November 20, 2001 CHM
Flash and XML shows designers and developers how to integrate these powerful technologies and create . With this thoroughly readable guide you take Flash to the next level, interfacing ActionScript with XML. Empower your Flash projects with dynamic content, backend databases, server-based applications, peer-to-peer, and more.Flash and XML is a tutorial that brings you up to speed on both technologies, offering clear and concise explanations. In addition, this book presents a number of important web technologies, including PHP, MySQL, and sockets. It shows how to work with these technologies to create n-tier, interactive systems that access the full resources of the internet.
Sample projects (trivia game, XML browser, simple chat) showcase the capabilities of Flash and XML together and demonstrate important concepts, approaches, and techniques.Containing plentiful examples, experience-based techniques, and just enough theory, Flash and XML is a one-stop sourcebook that will guide you in the development of web sites that are not only animated, interactive, and powerful, but extremely useful as well.
Specific topics covered include:
* Flash architecture
* ActionScript techniques
* XML in detail–for Flash developers
* DTD specification
* Internet request and response: HTTP
* Server scripting with PHP
* Basic SQL syntax
* Designing MySQL databases
* From mysql to Flash via XML and PHP
* Cookies
* Packet sniffers
* Escaping the Domain Perimeter
* XML Sockets and streaming data
* Multi-user communication in Flash
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